AI Insights · Timothy · April 2022
Top 5 Battlefield Commander Games on Android in Greece, Q1 2022
In Q1 2022, top Battlefield Commander games on Android in Greece saw varied performance in downloads, revenue, and active users. Insights from Sensor Tower reveal detailed trends.
In the first quarter of 2022, the performance of the top Battlefield Commander games on Android in Greece exhibited diverse trends in terms of downloads, revenue, and active users. Here are the details for the top five games as reported by Sensor Tower.
Clash Royale from Supercell showed fluctuations in weekly revenue, peaking at roughly $9.4K in the first week of January and experiencing a low of approximately $3.1K by the third week of March. Weekly downloads for the game started at 3K in the last week of December and dipped to 1.5K by the end of January, before rising again to 2.6K at the end of March. The game maintained a relatively stable number of weekly active users, ranging from about 180K to 204K throughout the quarter.
Art of War: Legions by Fastone Games HK experienced a consistent decline in weekly active users from 5.7K at the end of December to 3.8K by the end of March. Revenue showed a mixed trend, starting at around $3.8K and seeing a drop to $2.4K in early March, before ending the quarter at approximately $3.3K. The game's weekly downloads saw a significant increase in early March, reaching over 1K, but ended the quarter with a lower count of 345.
Mobile Royale - War & Strategy from IGG.COM had a notable rise in weekly revenue towards the end of March, peaking at about $1.8K. Download numbers were relatively low throughout the quarter, with a maximum of 28 in mid-January. The game’s active users decreased steadily, starting at 217 at the end of December and dropping to 133 by the end of March.
TFT: Teamfight Tactics by Riot Games, Inc showed a varied revenue trend with a peak of approximately $1.4K in the third week of February. Downloads for the game started at 786 in the last week of December and gradually declined to 353 by the end of March. The number of active users remained relatively stable, fluctuating slightly around the 12K mark throughout the quarter.
War Eternal-Divine Battlefield from ONEMT saw its highest revenue in mid-February at around $1.7K. Weekly downloads were modest, starting at 71 at the end of December and ending at 35 by the end of March. The game's active user count showed a slight decrease, from 326 at the end of December to 229 by the end of March.
These insights are based on data from Sensor Tower, which provides more detailed analytics and trends for mobile apps worldwide.